The Situation
Imagine yourself having a very own magic tower, magic cape and other magic stuff. And then imagine yourself falling out of the window of this precious tower of yours. Of course, such a mighty creature would not die from this... But still, not the best way to start a day, isn't it?
In this game your goal will be to get to the top of your tower, using various throwing potions, but most importantly — to think which of them and when should you use. (This prototype is made for the Pirate Software - Game Jam 15)
Controls:
"A" — move left
"D" — move right
"ctr" — dash
"space" — jump
"R" — reload level
"1" — Choose the Antigrav potion — reverses the gravity for the affected blocks
"2" — Choose the Fire potion — burns wooden blocks;
"3" — Choose the Slowing potion — makes affected blocks become slower;
"4" — Choose the Electrical potion — turns off mechanisms;
"5" — Choose the Transmutation potion — turns stone into wood and wood into stone;
"LMC" (Left mouse click) — aim while holding LMC and throw the chosen potion on releasing LMC
Links:
- Main Character animations — pixramen;
- Fantasy Wooden GUI asset pack — Black Hummer
- Main game audioscene — XstremeFreddy
- Pixel Skies DEMO Background pack — Digital Moons
PS. Have mersy on our souls for it is our first project.
GDD— Here it is
Your fellow team:
Dmytro Tereshchenko — Unity development
Ivan Fedchuk — Unity development
Yehor Soloviov — Game design/Unity develpment
Volodymyr Vitrenko — Sprites and animations
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